Version 1.3.72 is ready, new features include IFC support

Version 1.3.72 published 17th May 2011
New features:

IFC Support
File/Merge (Geometry, animations, cameras, lights)
new icons for RL and pack’n’share
Specular threshold, Depth threshold saved to .rlproj
popup when importing file with unknown units, OK/Cancel
single dockable Log window
single undockable log with Abort button shows up during slow operations
scene tree contains all objects, not just first 1000
GI quality/Realtime raytraced reflections/Specular threshold, Depth threshold
unwrap+smoothing removed from main menu, they are now in context menus
modified panel captions
new functions in scene tree context menus (individual objects can be smoothed, deleted etc)
object can be selected by left click, selection is visible in 3d viewport
Scene props/Camera/Gravity/Height, default=1.6m
“No units detected, please check your file.” logged
partially supports projects with Unicode filenames (opening, saving, not packing)
supports textures with Unicode filenames
supports .rr3 files with Unicode filenames
import dialog (Select what to import: [x] objects [x] lights)
clicking object in scene tree opens it also in material properties

Fixed bugs:

fixed: error when Camera/Height hits bottom limit
fixed: animation jump when different frames created with different aspect
projecting texture or video works even with disabled shadows
more accurate rendering (fixes ies test file error)
light rotation does not change position
packing .exe saves project, asks for filename if it was not saved yet
packed .exe contains preferences (window layout etc) from main RL
fixed: error when exiting with 1 floating panel, other closed
fixed: menu shadow
fixed: dialogs too small in Aero
spin buttons removed from colors
fixed: border around enhanced sshot, even with enh.sshot unchecked
fixed: rlproj saved from fullscreen opened without menu

Version 1.3.66 published 19th April 2011

Archicad connection add on improved/ export and settings added
Sketchup add on scale issue with inches is fixed.
removed r/g/b/h/s from color properties
pack’n’share shows console if User preferences/Debugging is checked
Light properties/Spot/Exponent enabled
fixed: unwanted tooltips in 3d viewport
fixed: no sky after clean start
Material properties/Specular/Model added
Material properties/Specular/Shininess,Roughness added
User preferences/Debugging
improved sun shadows
realtime renderer supports spotlight exponent
color picker is always on top
joystick changes (1,2=camera,4=sky,9=gravity)
fixed: default date/time was loaded from default.rlproj
fixed: pack’n’share
fixed: sRGB mode missing on Quadro FX 3600M
updated languages, with funny characters
no icons in screenshots while making screenshots
F8=universal screenshot added
sshot contains animation text
sshot contains measuring text
fixed: infinite values in camera and light created unreadable .rlproj
fixed: error when taking screenshot
support for User preferences/Tooltips
support for Scene properties/Environment/Speed
enhanced Sun shadows
GI quality/sRGB correct, improves accuracy on light sytem
Object properties/Materials, click to see details in Material properties
Object properties/Scale
User preferences/Tooltips
Scene properties/Environment/Speed
enhanced color properties (color picker, spin buttons)
pgup/pgdn = movement in world up direction (q/z = movement in local up)
pointlights move in camera directions
unicode in menu, comments, text overlays, animation names, project files limitations: no unicode in filenames, renders only western characters
3d warehouse browser can open lowpolygon3d models
fixed: skybox in pack’n’share
fixed: “Preferences/Units” affected .skp and .fbx files even without “Force”
logs info about OpenGL

Version 1.3.62 published 1st Mar 2011

Plugins for 3ds Max, ArchiCAD 14 and SketchUp 8
help screen updated, new shortcuts added. Press H to see the help screen
Settings/Default workspace menu option to recover workspace layout
fixed: ‘e’ did not work Cicle trough skyboxes is working properly
fixed: skybox error in pack’n’share
fixed .dxf
pack’n’share supports textures on network and other disks (temporarily logs texture paths)
messages are logged to both log file and log window
datadefault.prefs is loaded when user preferences don’t exist yet
panel captions can be translated (patched wxWidgets)
removed statusbar
tooltips in menu
menu changes
RLprecalc->GI precalculated
RLrealtime->GI realtime
image overlay can be video
deletes all but last 10 log files
console hidden when importing .kmz
pack’n’share packs lightmaps when enabled
pack’n’share packs LDMs when enabled
tooltips in properties
smoother start, panels show up initialized
lightmaps are stored in subdirectory
changing lang: Preferences/Language, offers automatic RL restart
dark color scheme
sketchup version and new sketchup splash image
skybox cycling includes custom skybox
smaller animation icons
fixed fbx import from Revit
menu changes
Global Illumination/Build submenu, better help texts
Explorer->Explorer Tree
Preferences moved below Animation
LDM moved below Constant
version is red
Scene properties/Camera/FOV moved to the left
water precision improved in large scenes

Version 1.3.56 published 12th Jan 2011

hidden fps and red border when capturing sshot
hidden icons when playing animation
Build FB -> Build GI
Render extras/Image overlay/Opacity
pack’n’share shows log
pack’n’share hides console
pack’n’share is 2x faster
datadefault.rlproj,rr3 added
changing cubemap resolution is much faster
fixed: “Transparency / in alpha” was ignored
fixed: skybox sometimes loaded incorrectly
faces with flipped front/back are automatically corrected
fixed: .skp transparency
fixed: .skp smoothing
fixed: .skp units
fixed: .kmz import
sketchup license support
.skp import
fixed: assert after right click in Explorer
fixed: .fbx with non-ascii character in path failed to open
screenshot border is thick
fixed import of .kmz if path contains space
screenshot border is red
screenshot border is off by default
anim capture captures logo
anim capture captures image overlay
anim capture doesn’t captures sshot border lines
anim capture doesn’t captures icons
User preferences / Screenshots / Enhanced / Show border (shows what will be in screenshot)
helpers: moved little bit more to not overlap with menu
fixed: wrong .skp units

Version 1.3.49 published 21st Dec 2010

newly created lights don’t inherit properties from sun and flashlight
fixed: RGB shadows
fixed: Decimal symbol had to be . (some countries have ,)
fixed: .fbx crashes, wrong positions
fixed: tiled flash light
menu: selected is red
menu: submenu is aligned
menu: Help / ver. RL 1.3.47
helpers: version
helpers: moved to not overlap with menu
log name changed to Documents/RENDERLights/log.2010-12-18.19-05-43.txt
RGB blending and RGB shadows, more realistic colored glass and other thin semi-translucent materials
Scene properties / Render materials / Transparency (enhanced)
Scene properties / GI quality / Shadow transparency (added)
.skp import
better .fbx import
shadowmap resolution is saved

Version 1.3.46 published 25th Nov 2010

Scene properties / Render extras / Image overlay
menu items have help in statusbar
“Tone mapping by sun” changed to “Target screen intensity / By Sun”, saved to project, change is smooth
new light inherits parameters from previously selected light
doesn’t save User preferences Force up, Force units
RLViewer always starts in fullscreen
fixed: text in statusbar was cropped to 127 characters
fixed: missing files(e.g. black environment) when published exe was run in 64bit windows
live video capture, type c@pture instead of usual filename
lens flare is less jumpy
fixed: some vertices getting darker under some view angles

Version 1.3.44 published 12th Nov 2010

published exe contains both 32bit and 64bit code, automatically picks better one
xref reload (in context menu)
xrefs in explorer without path
xrefs in explored with “[hidden]”
switching between 4 vignette images
new lensflares
fullscreen is saved to and restored from user preferences
smaller ‘About’
fixed: log window caption
fixed: toggling fullscreen by joystick
Scene properties / GI quality / Lightmap baking / Smoothing, Wrapping
lightmap baking can work with much smaller unwrap gutter/lightmap resolution
doubleclicking sky toggles fullscreen